Escape to circular speed ratio calculator
A circular orbital speed of 7800 m/s means an escape speed of 11030.865786510141 m/s at the same radius, because escape is always √2 times circular. Enter the circular speed in any unit and get the matching escape speed. Free in your browser.
- Free
- Runs in your browser
- No sign-up
- Your data stays on your device
Run — free
Worked example
- Circular speed
- 7,800
- V c
- 7,800
- V circular
- 7,800
- Escape speed
- 11,030.8657865101
- V esc
- 11,030.8657865101
At any fixed radius around a spherical central mass, classical Newtonian mechanics links circular orbital speed and escape speed by a single constant factor: the square root of two. This escape to circular speed ratio calculator takes a positive circular speed—metres per second, kilometres per second, or any consistent unit you already use—and returns the matching escape speed as √2 times that value, plus the dimensionless ratio itself. Students checking textbook identities, mission analysts converting circular LEO numbers into rough escape figures, and game developers tuning launch thresholds all share the same deterministic path.
Practical tips, limits, and related searches
Do not mix unit systems inside one call. For Earth low orbit textbook problems, circular speeds near seven point five to seven point eight kilometres per second yield escape figures near ten point six to eleven point zero kilometres per second via this ratio—compare against full √(2GM/r) only when mass and radius are independently known and you need absolute verification. Extremely large circular speeds can overflow when multiplied by √2; the solver rejects non-finite results instead of returning Infinity.
This page targets people searching for an escape to circular speed ratio calculator, escape velocity from circular orbital speed, or why escape is root-two times circular online. It is not a Hohmann transfer planner, not a rocket equation delta-v budget, not a general-relativity geodesic tool, and not a substitute for computing absolute speeds from gravitational parameters when you only have mass and radius.
What you can do with it
Game and sim launch thresholds
Procedural orbit generators that already store circular speed convert to escape thresholds without shipping mass, radius, or a full n-body stack.
FAQ
What is the escape to circular speed ratio?
In classical two-body Newtonian gravity at the same radius, escape speed divided by circular orbital speed equals √2 (about 1.41421356237).
Do I need mass or radius as inputs?
No. Mass and radius cancel in the ratio. Provide only the circular orbital speed at the radius of interest; the result uses the same speed unit.
What happens if circular speed is zero or negative?
Escape speed from a non-positive circular speed is not defined in this model.
Is this the same as planet escape velocity from mass and radius?
No. Absolute escape from mass and radius is a different calculator (√(2GM/r)). This tool converts an already-known circular speed into the matching escape speed via √2.
Is the escape to circular speed ratio calculator free?
The browser tool is free and runs locally.
Related tools
For developers — API access
Everything on this page is available programmatically. This section is for teams who want to wire it into their own systems; everyone else can just use the tool above.
API endpoint
Prefer to automate it? One authenticated POST creates the task; the result comes back by webhook or a signed link. The same capability also runs here on the web, by email and from Telegram — and soon from our app too.
Call it from your stack
curl -X POST https://api.kit.forhosting.com/astro/escape-to-circular-ratio \
-H "Authorization: Bearer $KIT_KEY" \
-H "Content-Type: application/json" \
-d '{"circular_speed":7800}'const res = await fetch("https://api.kit.forhosting.com/astro/escape-to-circular-ratio", {
method: "POST",
headers: {
"Authorization": `Bearer ${process.env.KIT_KEY}`,
"Content-Type": "application/json"
},
body: JSON.stringify({
"circular_speed": 7800
})
});
const { task_id } = await res.json();import os, requests
res = requests.post(
"https://api.kit.forhosting.com/astro/escape-to-circular-ratio",
headers={"Authorization": f"Bearer {os.environ['KIT_KEY']}"},
json={
"circular_speed": 7800
},
)
task_id = res.json()["task_id"]<?php
$res = file_get_contents("https://api.kit.forhosting.com/astro/escape-to-circular-ratio", false, stream_context_create([
"http" => [
"method" => "POST",
"header" => "Authorization: Bearer " . getenv("KIT_KEY") . "\r\nContent-Type: application/json",
"content" => '{"circular_speed":7800}',
],
]));
$task = json_decode($res, true);body := bytes.NewBufferString(`{"circular_speed":7800}`)
req, _ := http.NewRequest("POST", "https://api.kit.forhosting.com/astro/escape-to-circular-ratio", body)
req.Header.Set("Authorization", "Bearer "+os.Getenv("KIT_KEY"))
req.Header.Set("Content-Type", "application/json")
res, _ := http.DefaultClient.Do(req)Example request
{
"circular_speed": 7800
}Example response
{
"task_id": "tsk_a1b2c3d4e5f6a1b2c3d4e5f6",
"type": "astro.escape_to_circular_ratio",
"status": "queued",
"_links": {
"result": "/tasks/tsk_…/result"
}
}The API is asynchronous: the call returns a task_id immediately and the result arrives by webhook. Polling is capped at 1 req/s per task.
Pricing
Published price — no tokens, no invented credits. A failed task is never charged.
Errors
| HTTP | Code | Meaning |
|---|---|---|
401 | unauthorized | Missing or invalid API key. |
402 | insufficient_balance | Your balance doesn't cover the task price. |
404 | unknown_type | That task type doesn't exist. |
429 | rate_limited | Too many requests. Use the webhook instead of polling. |
Technical notes
You do not need mass or radius: they cancel when you form v_esc over v_circ.
Why escape speed is √2 times circular speed
Teachers use the ratio as a quick sanity check: if a student claims an Earth-surface circular speed near seven point nine kilometres per second, the corresponding surface escape figure should land near eleven point two kilometres per second without reopening the full √(2GM/r) derivation. The same factor applies at altitude: LEO circular speed near seven point eight kilometres per second implies an escape speed at that altitude near eleven kilometres per second, still far below interplanetary transfer budgets once you account for Oberth effects and plane changes. This tool exists so that conversion is a single validated multiply rather than a copy-paste of √2 from a calculator app with inconsistent rounding. For a test mass in a circular orbit of radius r about a central mass M, centripetal balance gives v_circ squared equals G M over r, so the circular speed is the square root of G M over r. Escape speed at the same radius follows from setting total mechanical energy to zero at infinity: one half m v_esc squared minus G M m over r equals zero, which rearranges to v_esc equals the square root of two G M over r. Dividing the two expressions cancels G, M, and r entirely and leaves v_esc over v_circ equal to the square root of two, approximately one point four one four. That identity is exact only in the ideal two-body Newtonian model with a spherical non-rotating primary and no atmosphere; real launches still face drag, gravity losses, and the need to climb out of a gravity well on a powered trajectory rather than coasting from a circular orbit.
How to call the API and read the response
Because mass and radius never appear in the input, this landing is the right tool when you already know circular speed and only need the escape counterpart—not when you must first compute circular speed from mass and radius, which belongs to the orbital velocity calculator, or absolute escape from mass and radius alone, which belongs to the planet escape velocity calculator. Send a JSON object with one required strictly positive finite number under circular_speed, or any of the aliases v_c, v_circular, circular_velocity, or orbital_speed. Absolute magnitude must stay within published limits so that the product with √2 remains finite in IEEE double precision on both the Worker and the browser. On success the response echoes the rounded circular speed under circular_speed, v_c, and v_circular; sets escape_speed and v_esc to √2 times that value; sets ratio to the rounded square root of two and ratio_exact to the string √2; and provides formula, equation, units, message, and an ordered steps array that restates the GM/r derivation and the substitution. Missing fields, non-finite values, values outside absolute limits, or non-positive circular speed return invalid_input and are never charged. Pricing is a flat $0.002 per successful request with unit item. Prefer numeric JSON numbers when you control the client; numeric strings that match a strict finite pattern are accepted for spreadsheet-style paste workflows.
Practical tips, limits, and related searches
Keep units consistent: if circular_speed is in metres per second, escape_speed is in metres per second; if you enter kilometres per second, the result stays in kilometres per second. Failed tasks that return invalid_input do not consume prepaid balance, so exploratory scripts that probe zero or negative inputs stay cheap. Round-trip checks are trivial: multiply your input by Math.SQRT2 or by one point four one four two one three five six two three seven and confirm the published escape_speed matches after twelve-decimal rounding.
Integration use cases
Homework checks for the √2 identity
Students enter a textbook circular speed and confirm that escape speed is exactly √2 times that value, with a clean invalid_input path for zero or negative probes.
Unit tests for orbital mechanics libraries
Generate known-good escape speeds from circular speeds plus deliberate non-positive rejections as golden fixtures for coding kata and CI.